The variable that I want saved is my location, x, y and z coordinate, and the variables that I don’t want overwritten are basically my health, and whether or not I have died. Vasquez: Essentially, I plunge to my death and await the loading screen however, by quitting at the right time, you can decide what variables in the game get saved or not. GamesBeat: Can you explain why you dove to your death near Kingseeker Frampt and then manually restarted the game? Sadly, I figured out that the armor is not needed at all and can be skipped by fighting Gwyn in a different way, but this all came about after I did the run, so maybe I’ll use it next time! Lastly, I decided to pick up the black knight armor for the Gwyn fight, since it would allow me to take hits from him like a champ and hand pick the attacks that I wanted to parry. This weapon offers insane damage and resin can also be applied to it to further enhance damage. Thirdly, the Crystal Halberd was the final weapon to obtain. It would have taken me much longer with the Drake Sword or any other weapon I could find along the way. Secondly, the Lighting Spear is also a mandatory weapon to obtain, since it will completely demolish the Iron Golem in five mere hits.
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Vasquez: First, the Drake Sword is an extremely overpowered early game weapon, which is why I made it a priority to get it as it allowed me to have a near perfect Gargoyles fight and a decent Queelag fight. GamesBeat: What was some of the key equipment you needed throughout the run, and why?
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By rolling, you can bypass that state altogether, if performed correctly. During this time, no input is taken, and naturally, would cost me a few seconds each time. The reason I rolled after falling from long distances was not to decrease damage, but to avoid getting in the “staggered” state, where the player will be on his knees for a period of time and slowly get up. During this time, no damage nor conditions will be applied to the player, making it a better way to avoid damage than even the greatest of shields, assuming good reflexes and timing are used when rolling. Vasquez: In Dark Souls, whenever the player rolls, the player becomes immortal for a set period of time, roughly 0.6 or 0.7 seconds. GamesBeat: You seemed to use the roll a lot to avoid taking damage, even from falling. The Bandit also offers one of the best starting shields in the game, since it has very high resistance to physical and more importantly to fire. The reason I was interested in early game damage was because I knew that I would discard the starting weapon about seven minutes into the run, so picking up a weak starting weapon would prolong the time it would take to get to the new weapon. The advantages of the Bandit are amazing early game damage and improved strength. Vasquez: The character I chose was the Bandit. GamesBeat: Starting from the beginning of the run, can you explain which character you chose and why?
SUPER MARIO 64 DS SPEEDRUN GUIDE HOW TO
For a game like Dark Souls, you have to make sure how to deal with countless issues such as Stamina management, menu navigation - dropping/equipping items while on the menu screen while moving the character - knowing how to deal with all possible permutations of an enemy’s attack, et cetera. People fail to realize that speed running isn’t as simple as merely ignoring enemies and running all the time.
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Vasquez: I’ve followed the same formula for both of my speed runs: Memorize the current speed run record’s path attempt to imitate it, this is where most of the changes happen, the more I play I begin to spot mistakes or route improvements over the current record once I’m comfortable running my improved path, run it indefinitely until I either a) get the record or b) am 1 second away from insanity. GamesBeat: Can you walk us through the preparation that goes into a speedrun - specifically, your Dark Souls run? That said, I’ve always been interested in reclaiming that record - I’m somewhat of a sore loser! Though it is still on the site, it has been obsoleted. Vasquez: I currently hold the Demon’s Souls record at SDA, first published on August 2010. GamesBeat: Have you set speedrun records for any other games? I performed my first speedrun back in August 2010. I was always left in awe of what they accomplished and always made me want to play the games again.
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GamesBeat: How long have you been in the speedrun scene? What attracted you to it?įred Vasquez: I became interested in speed running after a few years of watching other people perform speedruns of my favorite games. Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.